March 19, 2016



Koshiki Karate do is a “controlled contact competition and training system” with Super Safe protective equipment, we set free formerly prohibited essential Karate do techniques such as open hand strikes etc., and still protect both contenders from injuries or fatal damages, which have been common occurrences for all the rest of Karate schools, such as Non Contact or Full Contact Karate.

Koshiki Karate do allows contenders to fight, not just once, “but plural numbers of round”, continuously, without being injured or fatal damaged, so as to build up accumulated scores for series of rounds, as recognized as Round Robin Competition System.

In short, in Koshiki Karate do, we can merit points to each contender to all the attacks and counter attacks of the contenders during the round. This new score adding rules came to have been implemented in 1978 by Koshiki Karate do Federation, whereas other Karate do schools only acknowledge the initial attack alone, and disregard any counter attacks, and will not give any credit at all when both contenders hit each other at the same moment.
Thus, our system can give chances for every contender to come to adjust him/ herself or improve his/ her behavior each time called to fight to build up higher scores in total. These advantages help improve every player’s techniques for a bout with an opponent of different behavioral actions. In other words, we can expect a favorable learning curve from Koshiki Karate do players.

Koshiki Karate do is both an old and a new form of karate do competition. It is derived from Armour used by the Japanese samurai. Due mainly to the cost of such equipment (essentially similar to Kendo body armour) and the depressed economic climate in the late 1940’s, protective equipment took second place to non-contact training and competition. Many Sensei realized that this type of competition, although fulfilling a need, had its dangers. At best it provides an excellent venue for karateka to test themselves and their abilities; at worst it becomes an almost academic game of tag.